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Terraria crimsonworld
Terraria crimsonworld












terraria crimsonworld

In Phase 2, drifts for less time and moves faster the lower its health.When a Dank Creeper is killed, it spawns a Shade Nimbus which lasts six seconds and rains shade every 0.75 seconds.After fully fading out, the hive teleports away from the player and repeats its attack.These enemies will not be spawned again until they are killed.Lets out a higher pitched roar then dashes directly at the player while fading out and spawns a Dank Creeper, Devourer, and Eater of Souls.Slowly drifts towards the player for 8-10 / 5-7 / 4.5-6.5 / 4-6 seconds.There may only be up to 1 / 1-2 / 2 / 2-3 Dank Creepers summoned at once.Dank Creepers slowly accelerate towards the player.Summons 2-3 / 3-4 / 4 / 5 Hive Blobs or Dank Creepers upon reaching 95%, 90%, and 85% health.Has a 1/150 and 1/60 chance to spawn Devourers and Eaters of Souls respectively when it takes damage.Burrows into the ground and reemerges near the player every 9 / 8 / 7 / 5 seconds, to prevent them from straying too far away.Hive Blobs stick around the hive and fire Vile Clots every six seconds as long as they are farther than five tiles away from the player.Remains stationary where it was spawned and immediately summons 5 / 6 / 7 / 15 Hive Blobs by its side.In Phase 2, speed is increased and attack transition time is decreased. The Hive Mind enrages outside The Corruption and on the Surface, each condition reduces the burrow time by one second in Phase 1. In Phase 2, it starts drifting slowly towards the player while performing various attacks. The Hive Mind is stationary in all of Phase 1, summoning Corruption-themed enemies at intervals based on its life. The Hive Mind does not spawn on its own, and requires the player to summon it using a Teratoma or by killing a Hive Cyst in The Corruption.














Terraria crimsonworld